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Pilot Talents

Level 1

Name Description Talent Type
Gearhead iconGearhead Gear goes off cooldown {CDReduct} faster. General iconGeneral
Case-Hardened iconCase-Hardened You take {ArmorBoost} less damage from all sources. General iconGeneral
Feed Hacker iconFeed Hacker Your weapons reload {RldSpeedBoost} quicker. General iconGeneral

Level 2

Name Description Talent Type
Rocketeer iconRocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. Assault iconAssault
Maximizer iconMaximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. Assault iconAssault
Offensive Tactics iconOffensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. Assault iconAssault
Gun Nut iconGun Nut Your shotguns and special weapons deal {DmgBoost} more damage. Flanker iconFlanker
Shields Expert iconShields Expert Boosts your shield by {ShieldBoost}. Flanker iconFlanker
Fast Reflexes iconFast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. Flanker iconFlanker
Master Gunner iconMaster Gunner Artillery and sniper weapons deal {DmgBoost} more damage. Tactician iconTactician
Power to Shields iconPower to Shields Shield regenerates {ShieldRegBoost} faster. Tactician iconTactician
Support Tactics iconSupport Tactics Boosts support-type gear by {AbilParamBoost}. Tactician iconTactician
On Target iconOn Target Autocannons and shotguns deal {DmgBoost} more damage. Defender iconDefender
Brawler's Sense iconBrawler's Sense You take {DmgResist} less damage from enemies within {Dist}. Defender iconDefender
Hotwired Defenses iconHotwired Defenses Boosts primary and secondary stats of Defense gear by {AbilParamBoost}. Defender iconDefender

Level 3

Name Description Talent Type
Fearless iconFearless Your weapons deal {DmgBoost} more damage against enemies within {Dist}. Brave iconBrave
Improviser iconImproviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. Brave iconBrave
Scavenger iconScavenger Destroying an enemy refills up to {AmmoPerc} of your ammunition. Brave iconBrave
Crack Shot iconCrack Shot Whenever enemy hits your undamaged module, take {DmgResist} less damage for {Duration} Cautious iconCautious
Gas Guzzler iconGas Guzzler If no enemies are within {Dist}, fuel regenerates faster by {FuelRegBoost} Cautious iconCautious
Deadeye iconDeadeye After destroying a foe from at least {Dist}, your weapons reload {ReloadBoost} faster. Cautious iconCautious
Backup Plan iconBackup Plan Whenever all your gear is on cooldown, activates a {ShieldHP} shield for {Duration}. Smart iconSmart
Air Warrior iconAir Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. Smart iconSmart
Synergist iconSynergist Assists reduce cooldowns of your gear by {CDReduct}. Smart iconSmart
Vanguard iconVanguard If two or more allies are within 100m, boosts all of your gear's primary stats by {AbilParamBoost} for {Duration}. Leader iconLeader
Fire Support iconFire Support If two or more allies are within {Dist}, your weapons deal {DmgBoost} more damage. Leader iconLeader
It Takes Two iconIt Takes Two Assists boost your speed and mobility by {SpeedBoostTal} for {Duration}. Leader iconLeader
Reactive Rage iconReactive Rage If any of your modules is missing more than {HP_Cap} of armor, your weapons deal {DmgBoost} more damage. Volatile iconVolatile
Chemical Hazard iconChemical Hazard All corrosive and fire effects deal {DmgBoost} more damage and last {DurBoost} longer. Volatile iconVolatile
Hellraiser iconHellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. Volatile iconVolatile
Fuel Thief iconFuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} Sneaky iconSneaky
Gear Resonator iconGear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. Sneaky iconSneaky
Parasite Protocol iconParasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} Sneaky iconSneaky

Level 4

Name Description Talent Type
Bio Repair iconBio Repair Whenever you lose shields, the most damaged module regenerates {RegenSpeed} structure per second for {Duration}. FortEvo iconFortEvo
Charge Loop iconCharge Loop Using any gear charges up your cycle gear by {UltCharge} points. FortEvo iconFortEvo
Superefficiency iconSuperefficiency Increases maximum fuel by {FuelCap}. FortEvo iconFortEvo
Gear Hacker iconGear Hacker Boosts all your gear damage by {AbilParamBoost}. Freecon iconFreecon
Shield Preheater iconShield Preheater Restores {ShieldHP} more shield per second. Freecon iconFreecon
Trigger-Happy iconTrigger-Happy Boosts rate of fire by {FireRateBoost}. Freecon iconFreecon
Red Alert iconRed Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. Mayflower iconMayflower
Survival Instinct iconSurvival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. Mayflower iconMayflower
Quick Reflexes iconQuick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. Mayflower iconMayflower
Damage Cascade iconDamage Cascade If your Robot has more than 6 modules, deal {DmgBoost} extra weapon damage for every module past the sixth. Tortuga iconTortuga
Closing the Deal iconClosing the Deal If your team has more kills than the enemy, your weapons reload faster by {RldSpeedBoost} Tortuga iconTortuga
Titan Summoner iconTitan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. Tortuga iconTortuga

Level 5

Name Description Talent Type
Press the Attack iconPress the Attack Damaging an enemy with your gear boosts rate of fire by {FireRateBoost} for {Duration}. Ace iconAce
Afterparty iconAfterparty Each kill triggers a brief celebratory fireworks effect. Ace iconAce
Field Repairs iconField Repairs Using Support gear restores {Armor} armor to all damaged modules. Ace iconAce
Bullet-Catcher iconBullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. Ace iconAce
Blood Lust iconBlood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} Ace iconAce
Siege Tower iconSiege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. Ace iconAce
Well-Timed iconWell-Timed Staying still for {SecCastDur} boosts your weapon damage by {DmgBoost}. Cancels on movement. Ace iconAce
Fragments Synergy iconFragments Synergy Every assist you make increases primary and secondary parameter of your signature ability by 10% for 15 sec. Effect stacks up to 4 times. Ace iconAce
Trickster's Triumph iconTrickster's Triumph Pushing enemy's module into critical state regenerates {ShieldBoost} of your shield. Ace iconAce
Ghost Visor iconGhost Visor Enemies that hit Emma’s mech become marked: visible, focusable, and take {DmgBoost} more damage from weapons for {Duration}. Talent has a cooldown {CD}. Ace iconAce
Sharpshooter iconSharpshooter Artillery and sniper weapons have a {Chance} chance to deal {DmgBoost} more damage. Ace iconAce
Free acceleration iconFree acceleration Giancarlo can activate Dash Thrusters or Pneumatic Vault without consuming fuel. Talent has a cooldown {CD}. Ace iconAce
Frontliner iconFrontliner Activating any gear speeds you up by {SpeedBoostTal}. Ace iconAce
Deflector Gizmo iconDeflector Gizmo After losing shields, reflects {DmgReturn} of damage taken over the next {Duration} back at the enemy. Cooldown: {CD}. Ace iconAce
Prizefighter iconPrizefighter Destroying an enemy within {Dist} restores {Armor} armor to all modules. Ace iconAce
Ricochet iconRicochet When the pilot deals targeted damage directly to an enemy module, there is a {Chance} chance that the damage will ricochet into all other modules. Ace iconAce