If any enemy is within {Dist}, you take {ArmorBoost} less damage.
Language: en
Talent Type: Unknown
| Pilot Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Support Tactics Boosts support-type gear by {AbilParamBoost}. | Fearless Your weapons deal {DmgBoost} more damage against enemies within {Dist}. | Shield Preheater Restores {ShieldHP} more shield per second. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Deadeye After destroying a foe from at least {Dist}, your weapons reload {ReloadBoost} faster. | Trigger-Happy Boosts rate of fire by {FireRateBoost}. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Offensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. | Fearless Your weapons deal {DmgBoost} more damage against enemies within {Dist}. | Gear Hacker Boosts all your gear damage by {AbilParamBoost}. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Power to Shields Shield regenerates {ShieldRegBoost} faster. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Trigger-Happy Boosts rate of fire by {FireRateBoost}. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Fearless Your weapons deal {DmgBoost} more damage against enemies within {Dist}. | Gear Hacker Boosts all your gear damage by {AbilParamBoost}. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Support Tactics Boosts support-type gear by {AbilParamBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Damage Cascade If your Robot has more than 6 modules, deal {DmgBoost} extra weapon damage for every module past the sixth. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Vanguard If two or more allies are within 100m, boosts all of your gear's primary stats by {AbilParamBoost} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Improviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Shields Expert Boosts your shield by {ShieldBoost}. | It Takes Two Assists boost your speed and mobility by {SpeedBoostTal} for {Duration}. | Bio Repair Whenever you lose shields, the most damaged module regenerates {RegenSpeed} structure per second for {Duration}. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Damage Cascade If your Robot has more than 6 modules, deal {DmgBoost} extra weapon damage for every module past the sixth. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |