Every assist or kill grants you extra {TitanCharge} Titan points.
Language: en
Talent Type: Unknown
| Pilot Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Damage Cascade If your Robot has more than 6 modules, deal {DmgBoost} extra weapon damage for every module past the sixth. | Trickster's Triumph Pushing enemy's module into critical state regenerates {ShieldBoost} of your shield. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Closing the Deal If your team has more kills than the enemy, your weapons reload faster by {RldSpeedBoost} | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | ||
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Vanguard If two or more allies are within 100m, boosts all of your gear's primary stats by {AbilParamBoost} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Fire Support If two or more allies are within {Dist}, your weapons deal {DmgBoost} more damage. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Fragments Synergy Every assist you make increases primary and secondary parameter of your signature ability by 10% for 15 sec. Effect stacks up to 4 times. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Shields Expert Boosts your shield by {ShieldBoost}. | Reactive Rage If any of your modules is missing more than {HP_Cap} of armor, your weapons deal {DmgBoost} more damage. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Field Repairs Using Support gear restores {Armor} armor to all damaged modules. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Improviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Master Gunner Artillery and sniper weapons deal {DmgBoost} more damage. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Master Gunner Artillery and sniper weapons deal {DmgBoost} more damage. | Scavenger Destroying an enemy refills up to {AmmoPerc} of your ammunition. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Well-Timed Staying still for {SecCastDur} boosts your weapon damage by {DmgBoost}. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Field Repairs Using Support gear restores {Armor} armor to all damaged modules. |