Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement.
Language: en
Talent Type: Unknown
| Pilot Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Chemical Hazard All corrosive and fire effects deal {DmgBoost} more damage and last {DurBoost} longer. | Shield Preheater Restores {ShieldHP} more shield per second. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Offensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. | Gas Guzzler If no enemies are within {Dist}, fuel regenerates faster by {FuelRegBoost} | Gear Hacker Boosts all your gear damage by {AbilParamBoost}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Brawler's Sense You take {DmgResist} less damage from enemies within {Dist}. | Improviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. | Trigger-Happy Boosts rate of fire by {FireRateBoost}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Gear Hacker Boosts all your gear damage by {AbilParamBoost}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Support Tactics Boosts support-type gear by {AbilParamBoost}. | Reactive Rage If any of your modules is missing more than {HP_Cap} of armor, your weapons deal {DmgBoost} more damage. | Gear Hacker Boosts all your gear damage by {AbilParamBoost}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Crack Shot Whenever enemy hits your undamaged module, take {DmgResist} less damage for {Duration} | Trigger-Happy Boosts rate of fire by {FireRateBoost}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Support Tactics Boosts support-type gear by {AbilParamBoost}. | Deadeye After destroying a foe from at least {Dist}, your weapons reload {ReloadBoost} faster. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Power to Shields Shield regenerates {ShieldRegBoost} faster. | It Takes Two Assists boost your speed and mobility by {SpeedBoostTal} for {Duration}. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Shields Expert Boosts your shield by {ShieldBoost}. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Crack Shot Whenever enemy hits your undamaged module, take {DmgResist} less damage for {Duration} | Bio Repair Whenever you lose shields, the most damaged module regenerates {RegenSpeed} structure per second for {Duration}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Brawler's Sense You take {DmgResist} less damage from enemies within {Dist}. | Improviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |