Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}.
Language: en
Talent Type: Unknown
| Pilot Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Ghost Visor Enemies that hit Emma’s mech become marked: visible, focusable, and take {DmgBoost} more damage from weapons for {Duration}. Talent has a cooldown {CD}. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Offensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Free acceleration Giancarlo can activate Dash Thrusters or Pneumatic Vault without consuming fuel. Talent has a cooldown {CD}. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Backup Plan Whenever all your gear is on cooldown, activates a {ShieldHP} shield for {Duration}. | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Deflector Gizmo After losing shields, reflects {DmgReturn} of damage taken over the next {Duration} back at the enemy. Cooldown: {CD}. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Offensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. | Synergist Assists reduce cooldowns of your gear by {CDReduct}. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | On Target Autocannons and shotguns deal {DmgBoost} more damage. | Fearless Your weapons deal {DmgBoost} more damage against enemies within {Dist}. | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Prizefighter Destroying an enemy within {Dist} restores {Armor} armor to all modules. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Brawler's Sense You take {DmgResist} less damage from enemies within {Dist}. | Improviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Hotwired Defenses Boosts primary and secondary stats of Defense gear by {AbilParamBoost}. | Scavenger Destroying an enemy refills up to {AmmoPerc} of your ammunition. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Reactive Rage If any of your modules is missing more than {HP_Cap} of armor, your weapons deal {DmgBoost} more damage. | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Ricochet When the pilot deals targeted damage directly to an enemy module, there is a {Chance} chance that the damage will ricochet into all other modules. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Chemical Hazard All corrosive and fire effects deal {DmgBoost} more damage and last {DurBoost} longer. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Hotwired Defenses Boosts primary and secondary stats of Defense gear by {AbilParamBoost}. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Shields Expert Boosts your shield by {ShieldBoost}. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Synergist Assists reduce cooldowns of your gear by {CDReduct}. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Well-Timed Staying still for {SecCastDur} boosts your weapon damage by {DmgBoost}. Cancels on movement. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. | Gas Guzzler If no enemies are within {Dist}, fuel regenerates faster by {FuelRegBoost} | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Well-Timed Staying still for {SecCastDur} boosts your weapon damage by {DmgBoost}. Cancels on movement. |