If any enemy is within {Dist}, increases rate of fire by {FireRateBoost}
Language: en
Talent Type: Unknown
| Pilot Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Offensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. | Fire Support If two or more allies are within {Dist}, your weapons deal {DmgBoost} more damage. | Trigger-Happy Boosts rate of fire by {FireRateBoost}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Gas Guzzler If no enemies are within {Dist}, fuel regenerates faster by {FuelRegBoost} | Shield Preheater Restores {ShieldHP} more shield per second. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Hotwired Defenses Boosts primary and secondary stats of Defense gear by {AbilParamBoost}. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Shield Preheater Restores {ShieldHP} more shield per second. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Master Gunner Artillery and sniper weapons deal {DmgBoost} more damage. | It Takes Two Assists boost your speed and mobility by {SpeedBoostTal} for {Duration}. | Damage Cascade If your Robot has more than 6 modules, deal {DmgBoost} extra weapon damage for every module past the sixth. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Support Tactics Boosts support-type gear by {AbilParamBoost}. | Scavenger Destroying an enemy refills up to {AmmoPerc} of your ammunition. | Closing the Deal If your team has more kills than the enemy, your weapons reload faster by {RldSpeedBoost} | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Hotwired Defenses Boosts primary and secondary stats of Defense gear by {AbilParamBoost}. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Brawler's Sense You take {DmgResist} less damage from enemies within {Dist}. | Improviser After your module armor drops below {HPLim}, get {ShieldHP} shield. Can activate once per module. | Superefficiency Increases maximum fuel by {FuelCap}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Support Tactics Boosts support-type gear by {AbilParamBoost}. | Fearless Your weapons deal {DmgBoost} more damage against enemies within {Dist}. | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Vanguard If two or more allies are within 100m, boosts all of your gear's primary stats by {AbilParamBoost} for {Duration}. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Master Gunner Artillery and sniper weapons deal {DmgBoost} more damage. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Vanguard If two or more allies are within 100m, boosts all of your gear's primary stats by {AbilParamBoost} for {Duration}. | Closing the Deal If your team has more kills than the enemy, your weapons reload faster by {RldSpeedBoost} | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. | It Takes Two Assists boost your speed and mobility by {SpeedBoostTal} for {Duration}. | Superefficiency Increases maximum fuel by {FuelCap}. | Blood Lust If any enemy is within {Dist}, increases rate of fire by {FireRateBoost} |