Boosts your shield by {ShieldBoost}.
Language: en
Talent Type: Unknown
| Pilot Name | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Damage Cascade If your Robot has more than 6 modules, deal {DmgBoost} extra weapon damage for every module past the sixth. | Trickster's Triumph Pushing enemy's module into critical state regenerates {ShieldBoost} of your shield. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Closing the Deal If your team has more kills than the enemy, your weapons reload faster by {RldSpeedBoost} | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Fuel Thief Hitting an enemy that has not damaged you in the last {SecCastDur} restores {FuelReg} fuel. Cooldown: {CD} | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Free acceleration Giancarlo can activate Dash Thrusters or Pneumatic Vault without consuming fuel. Talent has a cooldown {CD}. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Parasite Protocol Every kill increases a random parameter of your core gear by {AbilParamBoost} | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Gun Nut Your shotguns and special weapons deal {DmgBoost} more damage. | Reactive Rage If any of your modules is missing more than {HP_Cap} of armor, your weapons deal {DmgBoost} more damage. | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. | Ricochet When the pilot deals targeted damage directly to an enemy module, there is a {Chance} chance that the damage will ricochet into all other modules. |
Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Chemical Hazard All corrosive and fire effects deal {DmgBoost} more damage and last {DurBoost} longer. | Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. | ||
Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Fast Reflexes Boosts primary and secondary stats of Movement gear by {AbilParamBoost}. | Hellraiser Destroying enemies boosts your blast damage by {DmgBoost} for {Duration}. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | ||
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Shields Expert Boosts your shield by {ShieldBoost}. | Backup Plan Whenever all your gear is on cooldown, activates a {ShieldHP} shield for {Duration}. | Bio Repair Whenever you lose shields, the most damaged module regenerates {RegenSpeed} structure per second for {Duration}. | Ricochet When the pilot deals targeted damage directly to an enemy module, there is a {Chance} chance that the damage will ricochet into all other modules. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Shields Expert Boosts your shield by {ShieldBoost}. | Backup Plan Whenever all your gear is on cooldown, activates a {ShieldHP} shield for {Duration}. | Charge Loop Using any gear charges up your cycle gear by {UltCharge} points. | Well-Timed Staying still for {SecCastDur} boosts your weapon damage by {DmgBoost}. Cancels on movement. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Shields Expert Boosts your shield by {ShieldBoost}. | Reactive Rage If any of your modules is missing more than {HP_Cap} of armor, your weapons deal {DmgBoost} more damage. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Field Repairs Using Support gear restores {Armor} armor to all damaged modules. |
| | Gearhead Gear goes off cooldown {CDReduct} faster. | Shields Expert Boosts your shield by {ShieldBoost}. | Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. | Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Case-Hardened You take {ArmorBoost} less damage from all sources. | Shields Expert Boosts your shield by {ShieldBoost}. | Gear Resonator Using any gear reduces incoming damage by {DmgResist} for {Duration}. | Titan Summoner Every assist or kill grants you extra {TitanCharge} Titan points. | Siege Tower Staying still for {SecCastDur} adds {ShieldHP} to your shields. Cancels on movement. |
| | Feed Hacker Your weapons reload {RldSpeedBoost} quicker. | Shields Expert Boosts your shield by {ShieldBoost}. | It Takes Two Assists boost your speed and mobility by {SpeedBoostTal} for {Duration}. | Bio Repair Whenever you lose shields, the most damaged module regenerates {RegenSpeed} structure per second for {Duration}. | Bullet-Catcher If any enemy is within {Dist}, you take {ArmorBoost} less damage. |