"Mayflower childhoods toughen you up: all the group athletics and route marches, endless classes, not forgetting the meditation to help it all sink in. I only really liked the history lessons, how we came to be here, and eventually the Walking Wars. I learned my great-grandma was a pilot, and that was it for me - where Linda Cano had gone, I would follow. Mom and Dad wanted me to go to the Academy, but I wanted more. I left them a note, and the merc crew I ran with taught me enough that I became a robot engineer. All the battle a girl could want, and we got paid too! Wild Ten wasn't what I was expecting though, it's way better. It's like being one of the transplanted species from Earth - some animals never cope with the change of environment, but little birds like the sparrows have come to thrive."
Sell Price Currency: OBJID_Currency::DA_Meta_Currency_Credits.0
Sell Price Amount: 1500
| Level | Talent Type | Talents |
|---|---|---|
| 1 | General | Gearhead Gear goes off cooldown {CDReduct} faster. Case-Hardened You take {ArmorBoost} less damage from all sources. Feed Hacker Your weapons reload {RldSpeedBoost} quicker. |
| 2 | Assault | Rocketeer Your autocannons and rocket launchers deal {DmgBoost} more damage. Maximizer For every {Dmg} total damage you deal, instantly regenerates {ShieldBoost} of shield. Offensive Tactics Boosts primary and secondary stats of Attack gear by {AbilParamBoost}. |
| 3 | Smart | Backup Plan Whenever all your gear is on cooldown, activates a {ShieldHP} shield for {Duration}. Air Warrior If you are in the air for over {CastDuration}, deal {DmgBoost} more damage against armor. Synergist Assists reduce cooldowns of your gear by {CDReduct}. |
| 4 | Mayflower | Red Alert Taking damage speeds up your weapon reload by {RldSpeedBoost} every {CD}. Survival Instinct If any module has less than {HP_Cap} of armor, you take {DmgResist} less damage from all sources. Quick Reflexes Activating any defensive gear reduces shield cooldown by {ShieldDelay} for {Duration}. |
| 5 | Ace | Deflector Gizmo After losing shields, reflects {DmgReturn} of damage taken over the next {Duration} back at the enemy. Cooldown: {CD}. |
Rarity:
Pilot Class: Assault
Personality:
Smart
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Language: en